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08‏/03‏/2014

Alien Insulation



Alien Insulation - Back to Basics :


After uninteresting Aliens Colonial Marines from Gearbox studio , the future of Aliens in the video game world was rather compromised. Did not count the British developers The Creative Assembly , which took over with Alien insulation .
For once, we see immediately which side of the fence stand the guys from The Creative Assembly , since Alien insulation tends obviously to approach the film by Ridley Scott, savoirAlien , the eighth passenger. It shows the very 70s aesthetic , while taking place in a huge space station named Sevastopol . Even the basic pitch is a huge appeal of the foot in the first Alien , the character is embodied being nothing Amanda Ripley, sent on commercial space station to retrieve the black box of the Nostromo , the ship on which officiated his mother Ellen Ripley ( the heroine of the film series ) . As of course the mass of metal that must inspect our protagonist is in poor condition, in addition to being strewn with corpses. All finding himself sometimes bathed in a celestial body too close and allowing shadows to deploy and intermittent threatening ways , a great recipe for the player to make films about what he thinks he saw . In fact the demo ensured a very strong graphics, while paying great attention to detail , allowing to instill a real suspense.



 
How to capture attention in 20 minutes



 
Returning to the gameplay side sources of survival game / horror. Amanda has simple tool for a flashlight accompanied by a motion tracker . By mopping in the vessel we can also find materials like pieces of metal or Nay gel more practical items such as a torch , useful in case of doors refusing to cooperate . There is also a metal pipe to defend themselves in case of xenomorph attacks ( you never know ), but at the first appearance of the beast is forgotten on the idea of ​​physical strength against him . Indeed, the size , appearance and speed of monster are to understand that the best defense is "courage flee , but not too fast and the light off , since the Alien reacts to light and sound " . We quickly understood that to survive it will have to play discreet and anticipate the movements of the hunter, in this delicate task tracker is your best ally. Certainly tarnish before your eyes you hide a part of the scenery while passing the rest as a second blurred background , but it also offers the opportunity to learn about the presence of your enemy and its distance from you . Distance indicated by a loud beep and accelerating progressively as the beast closer . Large stress in perspective !




Suddenly we come to the most interesting point of Alien: Isolation , artificial intelligence of the Alien . Best known for the series of strategy games Total War , the people of The Creative Assembly is used to create complex artificial intelligences that are sometimes devious . In Alien Isolation your opponent will have a variety of reactions that will suit your different maneuvers to avoid it. No script here so but AI reacts depending on your attitude. The program seems attractive .
Let's face it , in this first grip, it was not easy to elude the vigilance of anhedral . The game he manage to be so intense over time? The artificial intelligence of the beast does work in larger environments? The story she be worth ? These questions will be answered at the end of the year, not before. The Alien fans can certainly take comfort for the first time a video game almost declined the famous saga under the best auspices .

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