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07‏/03‏/2014

Flappy Bird



Flappy Bird: idiot behind the video game, a life lesson :



 The overwhelming success of this mobile game that comes down to tap on the screen is not due to chance . Self-denial, humility , perseverance Flappy Bird vehicle makes strong values ​​. Explanations.
Bang your fist on the table , burst its handle against a wall, screaming in despair ... because they are too hard or downright unfair , some games give the impression that they would do us harm . This is a sign , in theory, the shoddy work of its designers : logic dictates that avoids playing a game that causes so much frustration.
Flappy Bird mobile app designed just to annoy the gamer has experienced yet noticed in early success. The concept: tap on the screen to get a bird between the pipes. Except that the operation requires such precision from the user that the first parts come down to send his character in the scene in less than 10 seconds.
Uninteresting ? The game has been downloaded up to two million times a day and moved in January leading free apps from the App Store before being removed. And if the success of this game created hastily by the Vietnamese developer Don Ha Nguyen was more than a fad?
" A game should be easy to be accessible "
Many titles years 1980-1990 punished players the slightest error ( missed a jump of a hair, a split second of inattention, a small pixel which exceeds ... ) . Often because of bad thoughts phases games developers . Frédéric Molas , aka " Player of the Attic " , mocks this through in videos viewed nearly 200 million times on YouTube. "This game makes me crazy! " There he plague length parties.

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